Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 06e03f1239 Bulk of work on the build system vor 10 Jahren
  BearishSun 3209476868 Save project on editor exit vor 10 Jahren
  BearishSun a3ab47f92a Fixing renderer initialization so that active renderer is known before importing builtin resources as BSLFX importer requires it vor 10 Jahren
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them vor 10 Jahren
  BearishSun 157fe12618 New core object sync seems to work for the most part vor 10 Jahren
  BearishSun 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them vor 10 Jahren
  BearishSun baaa09abee Added CrashHandler (untested) vor 10 Jahren
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload vor 10 Jahren
  Marko Pintera 3187a5f447 Hook up light updates in renderer core vor 10 Jahren
  Marko Pintera 2c35a0c825 Removed all the unused allocators vor 10 Jahren
  Marko Pintera d293414daf Support for multiple StringTables vor 10 Jahren
  Marko Pintera 8de37c15f6 Fixed order of updates: vor 10 Jahren
  Marko Pintera ee9c441334 Proper UUID generation vor 10 Jahren
  Marko Pintera 43c78bc4d0 WIP shader includes vor 10 Jahren
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing vor 10 Jahren
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used vor 10 Jahren
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing vor 10 Jahren
  Marko Pintera a125169305 C# browse dialogs vor 11 Jahren
  Marko Pintera 513dee4c47 Fixed win32 browse dialogs vor 11 Jahren
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI vor 11 Jahren
  Marko Pintera fb93370d4c Fixing game shutdown vor 11 Jahren
  Marko Pintera 550b861440 Individual core object syncing with dependencies vor 11 Jahren
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables vor 11 Jahren
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) vor 11 Jahren
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread vor 11 Jahren
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread vor 11 Jahren
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI vor 11 Jahren
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) vor 11 Jahren
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable vor 11 Jahren
  Marko Pintera 91ba10d45c Finished GpuParams refactor vor 11 Jahren