提交历史

作者 SHA1 备注 提交日期
  BearishSun 92ff9bb4b9 Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 2) 10 年之前
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 年之前
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 年之前
  Marko Pintera aec99b0b0f Sampler state filtering overrides (WIP) 10 年之前
  Marko Pintera c1d0163465 Minimized allocations when updating TextSprite 10 年之前
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks 10 年之前
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 年之前
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 年之前
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 年之前
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 年之前