Commit History

Автор SHA1 Съобщение Дата
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components преди 10 години
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists преди 10 години
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle преди 10 години
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test преди 10 години
  Marko Pintera 734f25c36c Deferred destruction of game objects преди 11 години
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename преди 11 години