Historique des commits

Auteur SHA1 Message Date
  BearishSun 952c2e7ca0 Scene name and UUID are no longer lost after assembly refresh il y a 10 ans
  BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control il y a 10 ans
  BearishSun 00d78189f3 More work on Play in editor il y a 10 ans
  BearishSun fcb7247e94 Added "main" attribute to camera il y a 10 ans
  BearishSun a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows il y a 10 ans
  BearishSun 0be19d24be Properly assign prefab link UUID when updating an existing prefab il y a 10 ans
  BearishSun 059d757ac5 Added a way to find scene objects by name il y a 10 ans
  BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location il y a 10 ans
  BearishSun fcbefc5c89 Added editor's dirty resource management system il y a 10 ans
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances il y a 10 ans
  Marko Pintera f85cceb27d Add basic level load/save method il y a 10 ans