Commit History

Author SHA1 Message Date
  Marko Pintera 6c2fc529be Added D3D11 render states 13 years ago
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager 13 years ago
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 years ago
  Marko Pintera b7c0328536 Finished up porting to new deferred rendering system 13 years ago
  Marko Pintera 72db1730b1 Started a bit of work on DX11 RenderSystem 13 years ago
  Marko Pintera ead3f972c8 Plenty of more work on HLSL programs 13 years ago
  Marko Pintera fed686f420 Shader unload only callable from render thread 13 years ago
  Marko Pintera 3b44567e07 Refactored shaders by removing a bunch of useless methods 13 years ago
  Marko Pintera 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 years ago
  Marko Pintera 323608b2b8 More DX11 buffers 13 years ago
  Marko Pintera 1c73bb445a More DX11 work, and refactor on Hardware buffers 13 years ago