История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera 0cce766a49 Added HLSL and RenderSystem factories 13 лет назад
  Marko Pintera e94ca6b9d6 RenderSystem is now a module 13 лет назад
  Marko Pintera 8b3a2497ae Removing createRenderWindow from RenderSystem 13 лет назад
  Marko Pintera 2f668d6cbe Added depth stencil state 13 лет назад
  Marko Pintera 3424578403 Rasterizer state 13 лет назад
  Marko Pintera aeed45563e Render systems now use blend states 13 лет назад
  Marko Pintera 74fe12325f Sampler state gets applied only through SamplerState object 13 лет назад
  Marko Pintera 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 лет назад
  Marko Pintera b7c0328536 Finished up porting to new deferred rendering system 13 лет назад
  Marko Pintera 6166de8dc2 New deferred context works! 13 лет назад
  Marko Pintera 0c9000da2a First step in adding the new DeferredRenderContext 13 лет назад
  Marko Pintera c138b62b72 GLRenderSystem ported to x64 13 лет назад
  Marko Pintera aebfb59579 Dont store name for render window 13 лет назад
  Marko Pintera cca0196f6c Renamed ResourceRef to ResourceHandle 13 лет назад
  Marko Pintera bde83d1e5a Added threading checks to the RenderSystems and refactored a bit 13 лет назад
  Marko Pintera aa4ba9a93f Bunch more methods ported to use render system context 13 лет назад
  Marko Pintera 291f52586c More RenderSystemContext related changes, mostly refactoring 13 лет назад
  Marko Pintera 92e00eea15 Tons of more work on multithreading for the render system 13 лет назад
  Marko Pintera ca8447b5e1 More (untested) deferred rendering 13 лет назад
  Marko Pintera f67e37bb8c Add DeferredRenderer and a bunch of deferred render commands 13 лет назад
  Marko Pintera f4cf3ec60e Bunch of renames and starting work on deferred render system 13 лет назад
  Marko Pintera 6c9f086e37 Some more render context work 13 лет назад
  Marko Pintera 5794d61f50 Some prep work before implementing command buffers 13 лет назад
  Marko Pintera 0469d62c92 Removing unused render system methods #4 13 лет назад
  Marko Pintera 9dc5f1dff7 Removing unused methods from render system #1 13 лет назад
  Marko Pintera a10ef7f7b9 Stripping down unneeded render system methods #2 13 лет назад
  Marko Pintera bf6922faca Stripping down render systems of unneeded features #1 13 лет назад
  Marko Pintera 4556df668c Serialize/Deserialize sampler states 13 лет назад
  Marko Pintera 26bb37f13b Rendering meshes straight from GameObject 13 лет назад
  Marko Pintera 98e7cb3402 Mesh importing 13 лет назад