Historial de Commits

Autor SHA1 Mensaje Fecha
  BearishSun 80503e959a Added Rigidbody C++ component hace 10 años
  BearishSun 19c72345c6 Added C++ components and their RTTI for Colliders hace 10 años
  BearishSun ea11bee3c1 Added a way for components to get notified when parent scene object changes hace 10 años
  BearishSun e7cfefe9ee Added copyright notices to all files hace 10 años
  BearishSun 1350df4605 More work on preparing documentation for Doxygen generation hace 10 años
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components hace 10 años
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists hace 10 años
  BearishSun 7466dd0d2f Documentation hace 10 años
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated hace 10 años
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component hace 10 años
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test hace 10 años
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables hace 11 años
  Marko Pintera 734f25c36c Deferred destruction of game objects hace 11 años
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename hace 11 años