Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 0ddc6c09b5 Working on new UI vor 10 Jahren
  BearishSun 05bcc32e89 EditorWindow maximize/restore works vor 10 Jahren
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
  BearishSun 6c9390b79b Dock overlay no longer uses the sim thread rendering callback vor 10 Jahren
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
  Marko Pintera 2c35a0c825 Removed all the unused allocators vor 10 Jahren
  Marko Pintera e93725619e Each docked editor widget container is now rendered in its own GUIWidget to better partition GUI updates vor 10 Jahren
  Marko Pintera c837851f80 Documentation vor 10 Jahren
  Marko Pintera 49110d0834 Windows can now be properly docked as tabs vor 10 Jahren
  Marko Pintera 9c86db0da9 Dropping a window inside dock area but outside of dock borders now properly restores the floating window instead of just closing it vor 10 Jahren
  Marko Pintera 62b9ac949b Fixed a dock manager crash when removing the last widget from the dock area vor 10 Jahren
  Marko Pintera 41ec58e730 Fixed dock manager so it doesn't incorrectly dock to non-leaf elements vor 10 Jahren
  Marko Pintera bc8ebe3ca5 Fixed crash when re-docking editor widgets due to invalid parent of dock slider vor 10 Jahren
  Marko Pintera 005da72c82 Better way of calculating GUI clip rectangle vor 10 Jahren
  Marko Pintera 22cf8a4b76 More optimized GUI element bound calculations (WIP) vor 10 Jahren
  Marko Pintera 34ba85fa44 Refactored GUI layout updates so they are faster and don't require an update to the entire GUI widget vor 10 Jahren
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel vor 10 Jahren
  Marko Pintera 33ab6e3f79 Refactored GUILayoutOptions: vor 10 Jahren
  Marko Pintera e9775eae14 Added GUILayoutExplicit vor 11 Jahren
  Marko Pintera d61a7ecffd A lot more work on C# scene window vor 11 Jahren
  Marko Pintera 46eb1edb0f WIP Scene window vor 11 Jahren
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread vor 11 Jahren
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) vor 11 Jahren
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly vor 11 Jahren
  Marko Pintera fb655afe7f Started work on C# camera vor 11 Jahren
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I vor 11 Jahren
  Marko Pintera 17d906d731 SceneGrid renders (but doesn't look pretty) vor 11 Jahren
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren
  Marko Pintera 830c1f5fe8 Added a debug model in Scene view vor 11 Jahren
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance vor 11 Jahren