Historique des commits

Auteur SHA1 Message Date
  BearishSun 778de71b66 Reverting game object finalizer fix as another solution is needed il y a 10 ans
  BearishSun 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame il y a 10 ans
  Marko Pintera 56fada9981 Added support for reading UTF8 & UTF16 files il y a 10 ans
  Marko Pintera 09bbc8848d Added C# Undo/redo (untested) il y a 10 ans
  Marko Pintera a2831fc54b Documentation il y a 10 ans
  Marko Pintera e3d3e734a2 Documentation il y a 10 ans
  Marko Pintera 3638a07125 More fixes to assembly refresh il y a 11 ans
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) il y a 11 ans
  Marko Pintera 9f993f134b Gizmo icon rendering works il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related il y a 11 ans
  Marko Pintera 0714a6ad8d Components foldout render (kinda) il y a 11 ans
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it il y a 11 ans
  Marko Pintera 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code il y a 11 ans
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working il y a 11 ans
  Marko Pintera be6adc683d C# object serialization WIP il y a 11 ans
  Marko Pintera c12b03a92f Moved all Script stuff to separate libraries il y a 12 ans