تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Marko Pintera 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 سال پیش
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 سال پیش
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design 11 سال پیش
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 سال پیش
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer 11 سال پیش
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization 11 سال پیش
  Marko Pintera 350e767ebf Added support for load/store textures 11 سال پیش
  Marko Pintera a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 سال پیش
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 سال پیش
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 سال پیش
  Marko Pintera 03ea4c331d More documentation 11 سال پیش
  Marko Pintera fc8f2b1eaf More documentation 11 سال پیش
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer 11 سال پیش
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 سال پیش