Historique des commits

Auteur SHA1 Message Date
  BearishSun f14a275a31 Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking il y a 10 ans
  BearishSun a60f8413ba Properly maximize window after loading a project il y a 10 ans
  BearishSun 3bde7a79ec Getting example project to work again il y a 10 ans
  BearishSun 7f8ed5478c Added FPS limiter for editor il y a 10 ans
  BearishSun e7cfefe9ee Added copyright notices to all files il y a 10 ans
  BearishSun 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) il y a 10 ans
  BearishSun 06e03f1239 Bulk of work on the build system il y a 10 ans
  BearishSun 0ab825051b Added render target for game view il y a 10 ans
  BearishSun 3209476868 Save project on editor exit il y a 10 ans
  BearishSun d267a368a5 Update editor widgets before rendering GUI il y a 10 ans
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh il y a 10 ans
  BearishSun 67445e3525 Move default shader into a separate file il y a 10 ans
  BearishSun bae75227c1 Project library: il y a 10 ans
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs il y a 10 ans
  BearishSun 9993f27e60 Splash screen functional il y a 10 ans
  BearishSun c89c1b6107 Fixed GUITextureField so its value change is properly triggered il y a 10 ans
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
  BearishSun 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them il y a 10 ans
  BearishSun 97382096d8 Fixed stack trace so it works on other machines il y a 10 ans
  BearishSun f70ad040e9 Various fixes related to GUI array: il y a 10 ans
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations il y a 10 ans
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working il y a 10 ans
  BearishSun ea3f78e205 Icon injection into .exe (WIP) il y a 10 ans
  BearishSun f514a09514 Fix an issue where project was saved after unload il y a 10 ans
  BearishSun 2536cc0898 Moving the data folder next to /bin so it makes sense when editor installation is available il y a 10 ans
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore il y a 10 ans
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names il y a 10 ans
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases il y a 10 ans
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated il y a 10 ans
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans