Histórico de Commits

Autor SHA1 Mensagem Data
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
  Marko Pintera 1fafaa92a6 A lot more work on GameObject serialization há 12 anos atrás
  Marko Pintera e41a0a35ea GameObjectMnaager stores game object handles instead of pointers há 12 anos atrás
  Marko Pintera 3ce6e0bc8f Each game object now has an unique instance id há 12 anos atrás
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
  Marko Pintera 49553c9008 Fixing some RTTI GameObject classes há 12 anos atrás
  Marko Pintera 4c253b1b1a Renamed GameObject -> SceneObject há 12 anos atrás
  Marko Pintera 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) há 12 anos atrás
  Marko Pintera b23df56ce1 Add handles for components há 12 anos atrás
  Marko Pintera b75ee7ad4a GameObjects now use handles há 12 anos atrás
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) há 13 anos atrás