Историја ревизија

Аутор SHA1 Порука Датум
  BearishSun 157fe12618 New core object sync seems to work for the most part пре 10 година
  BearishSun 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them пре 10 година
  BearishSun baaa09abee Added CrashHandler (untested) пре 10 година
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload пре 10 година
  Marko Pintera 3187a5f447 Hook up light updates in renderer core пре 10 година
  Marko Pintera 2c35a0c825 Removed all the unused allocators пре 10 година
  Marko Pintera d293414daf Support for multiple StringTables пре 10 година
  Marko Pintera 8de37c15f6 Fixed order of updates: пре 10 година
  Marko Pintera ee9c441334 Proper UUID generation пре 10 година
  Marko Pintera 43c78bc4d0 WIP shader includes пре 10 година
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing пре 10 година
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used пре 10 година
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing пре 10 година
  Marko Pintera a125169305 C# browse dialogs пре 11 година
  Marko Pintera 513dee4c47 Fixed win32 browse dialogs пре 11 година
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI пре 11 година
  Marko Pintera fb93370d4c Fixing game shutdown пре 11 година
  Marko Pintera 550b861440 Individual core object syncing with dependencies пре 11 година
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables пре 11 година
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) пре 11 година
  Marko Pintera 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread пре 11 година
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread пре 11 година
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI пре 11 година
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) пре 11 година
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable пре 11 година
  Marko Pintera 91ba10d45c Finished GpuParams refactor пре 11 година
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP пре 11 година
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design пре 11 година
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design пре 11 година
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization пре 11 година