Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera e7e420a0a6 Almost final version of transient meshes and MeshHeap %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9392e45805 Better sub-mesh handling for Meshes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d8d41821ad Improved performance of static Texture write updates %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 1eb5862b39 Added offset to MeshData and size/offset checks to write/readSubresource %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 404bcd6671 Better way of initializing MeshData %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 2b14aca1e0 Added basic drop overlay mesh and material %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c8d859fa7b Tested and fixed normalized and pixel coordinates %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e7f6d12486 Simplified MeshData public interface a bit %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 15a13feeb0 Updated MeshData so it is much easier to use %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) %!s(int64=13) %!d(string=hai) anos