BearishSun
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75914a83fb
When updating prefab instances their transforms will no longer be incorrect after
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10 年之前 |
BearishSun
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7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
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10 年之前 |
BearishSun
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0be19d24be
Properly assign prefab link UUID when updating an existing prefab
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10 年之前 |
BearishSun
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24df064285
Nested prefab instances now have a link ID assigned by their parent
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10 年之前 |
BearishSun
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14446f8f12
SceneObject world transform is now constructed from individual TRS components
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10 年之前 |
BearishSun
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1e7ee6bd82
Prefab link UUID is now properly returned
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10 年之前 |
BearishSun
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059d757ac5
Added a way to find scene objects by name
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10 年之前 |
BearishSun
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97382096d8
Fixed stack trace so it works on other machines
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10 年之前 |
Marko Pintera
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 年之前 |
Marko Pintera
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ec041b0129
Fixed an crash when attempting to unload a scene that was instantiated from a prefab
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10 年之前 |
Marko Pintera
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809719519c
Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated
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10 年之前 |
Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 年之前 |
Marko Pintera
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5b5a6302e5
Added OnEnabled/OnDisabled callback to Component
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10 年之前 |
Marko Pintera
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4a4223c27e
Added shortcut key names for non alphanumeric keys
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10 年之前 |
Marko Pintera
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 年之前 |
Marko Pintera
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dc03bfa1f2
Fixing a scene object transform issue when re-parenting objects
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10 年之前 |
Marko Pintera
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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10 年之前 |
Marko Pintera
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029a785af4
- Clear prefab link IDs when their prefab parent changes
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10 年之前 |
Marko Pintera
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612e9680b7
Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested)
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10 年之前 |
Marko Pintera
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5ac5f7fec0
PrefabDiff tested, fixed and working
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10 年之前 |
Marko Pintera
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ad509cfa35
Prefab and prefab diff unit test
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10 年之前 |
Marko Pintera
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57733a8660
WIP Prefabs and PrefabDiff
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10 年之前 |
Marko Pintera
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2f7095dbd2
Improvements to SceneObject transform
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11 年之前 |
Marko Pintera
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bf23b6d2e6
Assembly refresh working (all obvious issues resolved)
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11 年之前 |
Marko Pintera
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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11 年之前 |
Marko Pintera
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acf6121ee6
Finished Renderable refactor, mostly (still got an exception on shutdown)
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11 年之前 |
Marko Pintera
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734f25c36c
Deferred destruction of game objects
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11 年之前 |
Marko Pintera
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cade69ad2c
Refactored camera into CameraHandler
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11 年之前 |
Marko Pintera
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0e027b8351
Scene picking WIP (untested)
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11 年之前 |
Marko Pintera
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4460630297
Fixed Renderer by properly updating dirty parameters and properly handling DrawList items
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11 年之前 |