BearishSun
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7f8ed5478c
Added FPS limiter for editor
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hace 10 años |
BearishSun
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e7cfefe9ee
Added copyright notices to all files
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hace 10 años |
BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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hace 10 años |
BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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hace 10 años |
BearishSun
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3209476868
Save project on editor exit
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hace 10 años |
BearishSun
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67445e3525
Move default shader into a separate file
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hace 10 años |
BearishSun
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c89c1b6107
Fixed GUITextureField so its value change is properly triggered
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hace 10 años |
BearishSun
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caabd3721e
Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations
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hace 10 años |
Marko Pintera
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fedd162d57
Various bug fixes relating to new project loading system:
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hace 10 años |
Marko Pintera
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6b2f3221c5
Added a method for creating a new project
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hace 10 años |
Marko Pintera
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e1eaa8bfe2
Modified managed assembly loading so it's possible to reload it on project reload
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hace 10 años |
Marko Pintera
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fb10aa71f2
Project Load/Unload (not tested)
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hace 10 años |
Marko Pintera
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2efd26a9a3
Added project-specific properties to EditorSettings
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hace 10 años |
Marko Pintera
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3187a5f447
Hook up light updates in renderer core
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hace 10 años |
Marko Pintera
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baa64d1449
Documentation
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hace 10 años |
Marko Pintera
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2f97794d25
Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown
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hace 10 años |
Marko Pintera
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43c78bc4d0
WIP shader includes
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hace 10 años |
Marko Pintera
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6b920a90d8
- Moved all shaders to BSL
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hace 10 años |
Marko Pintera
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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hace 10 años |
Marko Pintera
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558bba0c05
Added runtime script compiling (untested)
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hace 10 años |
Marko Pintera
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1b1895f796
WIP VisualStudio project syncing
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hace 10 años |
Marko Pintera
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05ad4ecf2d
Shaders are now referenced via resource handle instead directly
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hace 11 años |
Marko Pintera
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46eb1edb0f
WIP Scene window
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hace 11 años |
Marko Pintera
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80fec94568
Refactored sliders to better accomodate snapping and fixed slider size
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hace 11 años |
Marko Pintera
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d231b89e53
Fixed OpenGL texture binding
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hace 11 años |
Marko Pintera
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3512c00011
Extended interface for some core-level objects for easier creation
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hace 11 años |
Marko Pintera
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31b55e513f
Started work on SceneView
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hace 11 años |
Marko Pintera
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eb114847f2
Added default shaders for BansheeRenderer
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hace 11 años |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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hace 11 años |
Marko Pintera
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bb73926921
Refactored how are Application classes structured (they now derive from each other)
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hace 11 años |