Commit History

作者 SHA1 備註 提交日期
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved 10 年之前
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation 10 年之前
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle 10 年之前
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected 10 年之前
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed 10 年之前
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 年之前
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens 10 年之前
  Marko Pintera 734f25c36c Deferred destruction of game objects 11 年之前
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年之前
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 年之前