Commit Verlauf

Autor SHA1 Nachricht Datum
  Marko Pintera 77ca7f9a74 Added some missing rasterizer states to OpenGL vor 11 Jahren
  Marko Pintera 41dd303914 DirectX 9 reading from render target works vor 11 Jahren
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. vor 11 Jahren
  Marko Pintera fa5f03d373 Fixed an issue with DX9 shader saving & loading vor 11 Jahren
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality vor 11 Jahren
  Marko Pintera 830c1f5fe8 Added a debug model in Scene view vor 11 Jahren
  Marko Pintera 72dc696f1c More documentation vor 11 Jahren
  Marko Pintera b23fbf3bad Renderer working as normal vor 11 Jahren
  Marko Pintera 6fa7ffec97 Various fixes to Renderer vor 11 Jahren
  Marko Pintera a95b2215e7 Going back from fullscreen to windowed in DX9 restores the window style properly vor 11 Jahren
  Marko Pintera f625be4bd0 OpenGL window fullscreen switching now properly retains window style vor 11 Jahren
  Marko Pintera e22d917c50 DirectX 9 device reset works properly vor 11 Jahren
  Marko Pintera 23cd5f1fa7 Fixed OpenGL monitor enumeration vor 11 Jahren
  Marko Pintera 6288a3f0d5 Minor fix to DX11 start-up as it was crashing vor 11 Jahren
  Marko Pintera 716de5f09a Reorganized some code in order to delete many small source files vor 11 Jahren
  Marko Pintera bdd14c8080 More documentation vor 11 Jahren
  Marko Pintera f9f157ec22 WIP video modes vor 11 Jahren
  Marko Pintera 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
  Marko Pintera cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode vor 11 Jahren
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine vor 11 Jahren
  Marko Pintera 0a242cf23e Reverted Module changes vor 11 Jahren
  Marko Pintera 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) vor 11 Jahren
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe vor 11 Jahren