Commit History

Author SHA1 Message Date
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
  Marko Pintera 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 years ago
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
  Marko Pintera c454e2d14f VS 2013 port stage 1 11 years ago
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago
  Marko Pintera 53a15ba994 Fixed an issue where docked widget containers with a titlebar would overwrite the main window non client move areas 11 years ago
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 years ago
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works 12 years ago
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 12 years ago