تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Marko Pintera a52471802f Added optimal size calculations for GUILabel 12 سال پیش
  Marko Pintera 8ca11e04ad Text rendering using TextUtility now works 12 سال پیش
  Marko Pintera 80136c13e9 Added TextUtility - a better way of generating renderable text 12 سال پیش
  Marko Pintera 0c7d968513 More work on layouts 12 سال پیش
  Marko Pintera 06f19ace97 Better way of updating GUI elements 12 سال پیش
  Marko Pintera bc285cfa86 Even more layout changes 12 سال پیش
  Marko Pintera 5b4a0a010e More work on GUI layout 12 سال پیش
  Marko Pintera 28f25fa239 Starting work on GUILayout 12 سال پیش
  Marko Pintera c6a04b525a Removing Input mouse/key callbacks 12 سال پیش
  Marko Pintera 637530c1f1 GUI manager mouse events implemented (not tested) 12 سال پیش
  Marko Pintera 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 سال پیش
  Marko Pintera 1d4fc4cd6f GUIWidgets update only if they're actually dirty 12 سال پیش
  Marko Pintera cb02f49251 Handle bounds by inverse transforming input instead of transforming bounds themselves 12 سال پیش
  Marko Pintera 82a1cb6ee7 Order overlays based on depth 12 سال پیش
  Marko Pintera 8928baaf44 Better overlay rendering 12 سال پیش
  Marko Pintera 588d28952d More work on mouse events 12 سال پیش
  Marko Pintera 638d7bcd6c Removed Point class and replaced it with existing Int2 12 سال پیش
  Marko Pintera 1e0c79d624 Made getCustomAttribute const 12 سال پیش
  Marko Pintera 427fdce2ce Keeping a list of all active windows 12 سال پیش
  Marko Pintera 24e810bcbd Made Sprite coordinates more intuitive so (0, 0) is always top-left 12 سال پیش
  Marko Pintera 3b1f0ad474 Added some WIP DebugDraw code 12 سال پیش
  Marko Pintera 0bb79ec403 Working custom cursors for all renderers 12 سال پیش
  Marko Pintera b0b6182dab Working OS cursor in DX11 12 سال پیش
  Marko Pintera 8cfa6da2ce Cursor refactoring and UpdateCallback component 12 سال پیش
  Marko Pintera e15198d3ec Moved some GUI elements in default engine skin 12 سال پیش
  Marko Pintera 66f2eb6b18 Added a global engine GUI style in EngineGUI 12 سال پیش
  Marko Pintera e7f6d12486 Simplified MeshData public interface a bit 12 سال پیش
  Marko Pintera 2ceb66e33e Added MeshData::combine 12 سال پیش
  Marko Pintera 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 سال پیش
  Marko Pintera 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 سال پیش