Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 8928baaf44 Better overlay rendering %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 66f2eb6b18 Added a global engine GUI style in EngineGUI %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera aeacd7b646 Ported swapBuffers so it now happens on the proper context %!s(int64=13) %!d(string=hai) anos
  Marko Pintera b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better %!s(int64=13) %!d(string=hai) anos
  Marko Pintera d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=13) %!d(string=hai) anos
  Marko Pintera fc2c493b75 Moved SceneManager to its own project %!s(int64=13) %!d(string=hai) anos