Commit History

Autor SHA1 Mensaxe Data
  BearishSun e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
  BearishSun 1b9490426d More work on preparing the documentation for Doxygen generation %!s(int64=10) %!d(string=hai) anos
  BearishSun ecb34ab114 Render window positioning x/y coordinates weren't being consistent %!s(int64=10) %!d(string=hai) anos
  BearishSun 951764f02e New DX11 window creation using the shared window class %!s(int64=10) %!d(string=hai) anos
  BearishSun 7d97de6dda Renamed OpenGL Win32Window since a more general Win32Window class was added %!s(int64=10) %!d(string=hai) anos
  BearishSun 98191c04eb Modified inspector drag and drop areas so they only trigger between components in order so they don't interfere with other drop operations, especially those for drop buttons %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used %!s(int64=10) %!d(string=hai) anos
  Marko Pintera bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 550b861440 Individual core object syncing with dependencies %!s(int64=11) %!d(string=hai) anos
  Marko Pintera af7981f618 Properly sync window resize/move events from core to sim thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos