Historique des commits

Auteur SHA1 Message Date
  BearishSun e7cfefe9ee Added copyright notices to all files il y a 10 ans
  BearishSun 1350df4605 More work on preparing documentation for Doxygen generation il y a 10 ans
  BearishSun 00d78189f3 More work on Play in editor il y a 10 ans
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle il y a 10 ans
  BearishSun 97382096d8 Fixed stack trace so it works on other machines il y a 10 ans
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform il y a 10 ans
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances il y a 10 ans
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes il y a 10 ans
  Marko Pintera e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens il y a 10 ans
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) il y a 10 ans
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff il y a 10 ans
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables il y a 11 ans
  Marko Pintera 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans