Commit History

Автор SHA1 Съобщение Дата
  BearishSun 6befb8663f Objects with no material can now be picked in scene преди 10 години
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input преди 10 години
  BearishSun 6aef09fdde Added toolbar management code to C# преди 10 години
  BearishSun 1c1c6aeba0 Documentation преди 10 години
  BearishSun 0b330761b8 Top level menu items are not properly ordered преди 10 години
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene преди 10 години
  Marko Pintera 200ca8179a WIP project window преди 10 години
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform преди 10 години
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects преди 10 години
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools преди 10 години
  Marko Pintera cd3174bc2a Localized strings no longer use a callback to notify owners about changes преди 10 години
  Marko Pintera 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view преди 10 години
  Marko Pintera acb9baa212 Texture field working преди 10 години
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry преди 10 години
  Marko Pintera ddef406ac9 C# profiler overlay преди 10 години
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely преди 10 години
  Marko Pintera 10657f775c Added proper names for C# editor windows преди 10 години
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version преди 10 години
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus преди 10 години
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances преди 10 години
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown преди 10 години
  Marko Pintera 09ea24b888 C# DialogBox class ready to use преди 10 години
  Marko Pintera 821669e443 Fixed clip() method so that it will also keep origin coordinates clipped преди 10 години
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) преди 10 години
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) преди 10 години
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing преди 10 години
  Marko Pintera 0683c43fd8 Refresh handle as soon as it changes and make move handle the default преди 11 години
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) преди 11 години
  Marko Pintera 50e58153be Cutoff plane for rotate handle sliders work преди 11 години
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI преди 11 години