Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun a77ece41a1 Added resource mapping so that resources in standalone build can be loaded by using project library relative paths vor 10 Jahren
  BearishSun 58676d0066 Renaming a file in Project library no longer records the incorrect path in the resource manifest vor 10 Jahren
  BearishSun e7cfefe9ee Added copyright notices to all files vor 10 Jahren
  BearishSun 7c44f4279e More work on preparing documentation for doxygen generation vor 10 Jahren
  BearishSun 8d0343988b Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin vor 10 Jahren
  BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not vor 10 Jahren
  BearishSun b5bfb88590 Resource handle refactor complete vor 10 Jahren
  BearishSun 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) vor 10 Jahren
  BearishSun 625b2afd34 Build systems appears functional vor 10 Jahren
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build vor 10 Jahren
  BearishSun 06e03f1239 Bulk of work on the build system vor 10 Jahren
  BearishSun 1c8785769a Added GameSettings asset used for loading the standalone game application vor 10 Jahren
  BearishSun b492b132a2 Added a way to specify application taskbar icon vor 10 Jahren
  BearishSun e9e45b6d6b Added UV to full screen quad vor 10 Jahren
  BearishSun e53ea729fe Added a project for default Game.exe vor 10 Jahren