BearishSun
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a77ece41a1
Added resource mapping so that resources in standalone build can be loaded by using project library relative paths
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vor 10 Jahren |
BearishSun
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58676d0066
Renaming a file in Project library no longer records the incorrect path in the resource manifest
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vor 10 Jahren |
BearishSun
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e7cfefe9ee
Added copyright notices to all files
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vor 10 Jahren |
BearishSun
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7c44f4279e
More work on preparing documentation for doxygen generation
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vor 10 Jahren |
BearishSun
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8d0343988b
Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin
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vor 10 Jahren |
BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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vor 10 Jahren |
BearishSun
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b5bfb88590
Resource handle refactor complete
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vor 10 Jahren |
BearishSun
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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vor 10 Jahren |
BearishSun
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625b2afd34
Build systems appears functional
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vor 10 Jahren |
BearishSun
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22028f04e4
Clear prefab diffs when saving prefabs for build
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vor 10 Jahren |
BearishSun
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06e03f1239
Bulk of work on the build system
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vor 10 Jahren |
BearishSun
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1c8785769a
Added GameSettings asset used for loading the standalone game application
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vor 10 Jahren |
BearishSun
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b492b132a2
Added a way to specify application taskbar icon
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vor 10 Jahren |
BearishSun
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e9e45b6d6b
Added UV to full screen quad
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vor 10 Jahren |
BearishSun
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e53ea729fe
Added a project for default Game.exe
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vor 10 Jahren |