Commit History

Autor SHA1 Mensaxe Data
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs %!s(int64=9) %!d(string=hai) anos
  BearishSun b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) %!s(int64=9) %!d(string=hai) anos
  BearishSun ab1fe95dc9 Added root motion property to animation clip and mesh import options %!s(int64=9) %!d(string=hai) anos
  BearishSun 17bd614ff6 Added a way to attach animation events to imported animation clips %!s(int64=9) %!d(string=hai) anos
  BearishSun dd7d910e25 Keyframe reduction can now be enabled/disabled via import options %!s(int64=9) %!d(string=hai) anos
  BearishSun 737e9a54b9 Added animation splits array to the C# mesh import options %!s(int64=9) %!d(string=hai) anos
  BearishSun cb9202e68d Animation curve splitting added to FBX importer %!s(int64=9) %!d(string=hai) anos
  BearishSun 27d5b94da0 Animation curve splitting (WIP) %!s(int64=9) %!d(string=hai) anos
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos