Marko Pintera
|
aaa7d3e3d6
Refactored DX11 windows as well
|
12 年之前 |
Marko Pintera
|
3856bcb79d
Refactored D3D9 RenderWindow a bit
|
12 年之前 |
Marko Pintera
|
ce2b4ef58b
Moved window focus/move/resize events to WindowManager
|
12 年之前 |
Marko Pintera
|
8bc3903ee2
Viewport properly resized with its render target
|
12 年之前 |
Marko Pintera
|
2e3ec543cc
Added drag event
|
12 年之前 |
Marko Pintera
|
bc285cfa86
Even more layout changes
|
12 年之前 |
Marko Pintera
|
427fdce2ce
Keeping a list of all active windows
|
12 年之前 |
Marko Pintera
|
267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
|
12 年之前 |
Marko Pintera
|
277cbea5ee
Added basic tool window creation to all render systems
|
12 年之前 |
Marko Pintera
|
877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
|
13 年之前 |