Marko Pintera
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dcd15a9ad7
WIP: Linux port
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hace 8 años |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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hace 8 años |
BearishSun
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319c6c756f
Specific mip & level can now be specified when binding sampled textures
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hace 9 años |
Marc Legendre
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5aefd4dadb
cmake: Add Windows-specific source files only on Windows
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hace 9 años |
BearishSun
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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hace 9 años |
BearishSun
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c6e8badad9
(WIP) Adding command buffer support to OpenGL
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hace 9 años |
BearishSun
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deab7206d5
Added generic GPU buffer support to DX11 and OpenGL
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hace 9 años |
Marc Legendre
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20da94c930
Fix path inconsistency
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hace 9 años |
nemerle
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423e19ff95
Build system: Fix directory name for case sensitive file systems
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hace 9 años |
BearishSun
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5a619be16a
Added Cmake lists for all projects
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hace 9 años |