Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 2de43e95a4 Gpu program include importer %!s(int64=13) %!d(string=hai) anos
  Marko Pintera e090e96915 CoreGpuObject %!s(int64=13) %!d(string=hai) anos
  Marko Pintera ca6e08450c Removed loadFromSource and replaced it with initialize_internal %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 6b1f26b8ff Refactored Textures and GpuPrograms so they use destroy() for releasing resources %!s(int64=13) %!d(string=hai) anos
  Marko Pintera a7e57abdbf Fixed a bunch of DX11 bugs %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 45d26f8845 A bunch of DX11 render system implementation %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 72db1730b1 Started a bit of work on DX11 RenderSystem %!s(int64=13) %!d(string=hai) anos
  Marko Pintera ead3f972c8 Plenty of more work on HLSL programs %!s(int64=13) %!d(string=hai) anos
  Marko Pintera fed686f420 Shader unload only callable from render thread %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 68dc280360 More work on DX11 %!s(int64=13) %!d(string=hai) anos