提交歷史

作者 SHA1 備註 提交日期
  Marko Pintera ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 年之前
  Marko Pintera e00f0c95a9 FileSystem and Path moved to WString 12 年之前
  Marko Pintera bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 年之前
  Marko Pintera 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 年之前
  Marko Pintera 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" 12 年之前
  Marko Pintera 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 年之前
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 年之前
  Marko Pintera 2e7b129c54 Added a special class for the core thread 12 年之前
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年之前
  Marko Pintera 5d477cd8a7 Added support for non-antialiased font rendering 12 年之前
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
  Marko Pintera 71002238ae Added default internal buffer alloc for PixelData 12 年之前
  Marko Pintera 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 年之前
  Marko Pintera 470c1c979b PixelData inherits from GpuResourceData 12 年之前
  Marko Pintera fb7c50e1b3 More PixelData refactor 12 年之前
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
  Marko Pintera e4b2dbb7c7 Moved PixelData to use allocators 12 年之前
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 年之前
  Marko Pintera 86e70a3b26 Ported all CoreObjects to use custom allocators 12 年之前
  Marko Pintera 54f71540e0 More allocator porting work 13 年之前
  Marko Pintera 1cfbcc30a9 Text visible on the screen 13 年之前
  Marko Pintera 6483812436 Added a bunch more of text rendering and general sprite code. Still WIP though 13 年之前
  Marko Pintera d5a54ec7b4 Font characters now get neatly packed using a texture atlas 13 年之前
  Marko Pintera a25ea2ab4f Added support for debug bitmap texture saving 13 年之前
  Marko Pintera 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 13 年之前
  Marko Pintera e02ce5a386 Beggining work on fonts 13 年之前
  Marko Pintera e8c8e713c9 Started work on FreeType font importer 13 年之前