Historique des commits

Auteur SHA1 Message Date
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow il y a 11 ans
  Marko Pintera 7ec17510f4 Refactored render system initialization so that render window gets created from sim thread instead of core il y a 11 ans
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread il y a 11 ans
  Marko Pintera 0678fdcf36 Better names for some Mesh methods il y a 11 ans
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer il y a 11 ans
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer il y a 11 ans
  Marko Pintera dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system il y a 11 ans
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization il y a 11 ans
  Marko Pintera 7f7203f218 Started work on CoreObject refactor il y a 11 ans
  Marko Pintera 2ee57f4357 Added C# PixelUtility il y a 11 ans
  Marko Pintera e29349d061 Added C# Texture3D and TextureCube il y a 11 ans
  Marko Pintera 25aca52bc3 Added C# Texture and implemented Texture2D il y a 11 ans
  Marko Pintera 4667ba6cc9 Making blockUntilComplete an internal method il y a 11 ans
  Marko Pintera d7d2e26f5e Added BlockUntilComplete to AsyncOp il y a 11 ans
  Marko Pintera e4f8ac230b Moved documentation to gdocs il y a 11 ans
  Marko Pintera 6c74a3d7c0 Added cached CPU data to Texture il y a 11 ans
  Marko Pintera 1a4555b0d8 Removed multisampling hint from textures il y a 11 ans
  Marko Pintera d5d2171319 Added C# PixelData il y a 11 ans
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject il y a 11 ans
  Marko Pintera 734f25c36c Deferred destruction of game objects il y a 11 ans
  Marko Pintera 474830fefa C# input and virtual input work il y a 11 ans
  Marko Pintera 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) il y a 11 ans
  Marko Pintera 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms il y a 11 ans
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly il y a 11 ans
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates il y a 11 ans
  Marko Pintera 90ac2fa06f Properly update handles as soon as selection changes, not a frame later il y a 11 ans
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor il y a 11 ans
  Marko Pintera 350e767ebf Added support for load/store textures il y a 11 ans
  Marko Pintera 9413cd61e8 Forgotten in last commit il y a 11 ans
  Marko Pintera fb655afe7f Started work on C# camera il y a 11 ans