Marko Pintera
|
ad0d30efcd
Ported MeshData so it both allocates and deallocates memory internally
|
12 years ago |
Marko Pintera
|
86e70a3b26
Ported all CoreObjects to use custom allocators
|
12 years ago |
Marko Pintera
|
54f71540e0
More allocator porting work
|
12 years ago |
Marko Pintera
|
15a13feeb0
Updated MeshData so it is much easier to use
|
12 years ago |
Marko Pintera
|
5a64dff9db
CoreGpuObject -> CoreObject
|
12 years ago |
Marko Pintera
|
877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
|
13 years ago |