Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  BearishSun 85757f8d40 Fixing position reconstruction for deferred shaders so it works properly on both OpenGL and DX11 9 yıl önce
  BearishSun e7cfefe9ee Added copyright notices to all files 10 yıl önce
  BearishSun dafc253aca Camera & Light can now be activated/deactivated 10 yıl önce
  BearishSun 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 yıl önce
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh 10 yıl önce
  BearishSun 0ab825051b Added render target for game view 10 yıl önce
  BearishSun fcb7247e94 Added "main" attribute to camera 10 yıl önce
  BearishSun 5efdd7772b Added Camera inspector 10 yıl önce
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 yıl önce
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 yıl önce
  Marko Pintera 46eb1edb0f WIP Scene window 11 yıl önce
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener 11 yıl önce
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 yıl önce
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 yıl önce
  Marko Pintera 350e767ebf Added support for load/store textures 11 yıl önce
  Marko Pintera fb655afe7f Started work on C# camera 11 yıl önce