Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 59e5766079 Added documentation %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 1c696e40a9 Added documentation to various utility classes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 0f7bd6ed50 Added fast* trig methods to Math %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 22cc7c8120 Matrix4 refactor %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 5eab51afd3 Refactored Matrix3 %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 759af58353 Quaternions refactored %!s(int64=12) %!d(string=hai) anos
  Marko Pintera def3e8c935 Updated Vector2/Vector3/Vector4 native classes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera bf1dbf542a Some more work on bounds and started work on EditorWindow %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 7ef92f594e Some fixes with camera rotation %!s(int64=13) %!d(string=hai) anos
  Marko Pintera a61ab3d5b3 Renamed all files and removed some warnings %!s(int64=13) %!d(string=hai) anos