Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel il y a 10 ans
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel il y a 10 ans
  Marko Pintera 12c4c6b013 Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements il y a 10 ans
  Marko Pintera 46eb1edb0f WIP Scene window il y a 11 ans
  Marko Pintera 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 il y a 11 ans
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization il y a 11 ans
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans