Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 anos atrás
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 anos atrás
  Marko Pintera f85cceb27d Add basic level load/save method 10 anos atrás
  Marko Pintera 927a721f58 Added C# Prefab 10 anos atrás
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing 10 anos atrás
  Marko Pintera d61a7ecffd A lot more work on C# scene window 11 anos atrás
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener 11 anos atrás
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject 11 anos atrás
  Marko Pintera e9fc86930e A lot more work on handles (WIP) 11 anos atrás
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
  Marko Pintera f4d6a56251 C# object serialization WIP #2 11 anos atrás