Commit History

Автор SHA1 Съобщение Дата
  BearishSun 80503e959a Added Rigidbody C++ component преди 10 години
  BearishSun 22ce1dada0 Dirty project resources now persist assembly refresh преди 10 години
  BearishSun e7cfefe9ee Added copyright notices to all files преди 10 години
  BearishSun 8fd904479e Prefab UUID is now properly saved so that root prefab link is no longer broken on next deserialization преди 10 години
  BearishSun 2d83c7c4c0 Log window properly parses and displays managed exceptions преди 10 години
  BearishSun 3effe98d8b Fixed transparency for handle/gizmos rendering преди 10 години
  BearishSun b649ca1fae Reimporting script code as editor-only now works properly преди 10 години
  BearishSun 36d1080271 Delay compilation until editor window is in focus преди 10 години
  BearishSun 28390eb39b GUI tooltips (untested) преди 10 години
  BearishSun dd61a6d788 Update status bar when debug log contents are removed преди 10 години
  BearishSun dab2b32982 Scene view frame object functionality преди 10 години
  BearishSun a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename преди 10 години
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh преди 10 години
  BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField преди 10 години
  BearishSun ab1231720c Use separate debug and release assemblies when building преди 10 години
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build преди 10 години
  BearishSun 0ab825051b Added render target for game view преди 10 години
  BearishSun e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API преди 10 години
  BearishSun a13e94a825 Added ability to toggle toolbar items on or off преди 10 години
  BearishSun 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call преди 10 години
  BearishSun 3209476868 Save project on editor exit преди 10 години
  BearishSun 648eefad79 Do not allow editor to be active without a project loaded преди 10 години
  BearishSun b7e345e7a0 ConsoleWindow: преди 10 години
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh преди 10 години
  BearishSun 00b3967714 Refactored resource loading so it will load dependencies even if the parent resource is already loaded (This probably broke async resource loading in some way) преди 10 години
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet преди 10 години
  BearishSun d3b00942e8 In-editor compilation преди 10 години
  BearishSun 78d0790de5 Run editor unit tests after project load to allow for more complex tests преди 10 години
  BearishSun 059d757ac5 Added a way to find scene objects by name преди 10 години
  BearishSun 8cc7fecd61 Saving a scene properly re-loads the scene преди 10 години