Commit History

Autor SHA1 Mensaxe Data
  BearishSun e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
  BearishSun 0b88b5cbf6 Light radius now depends on intensity (physically correct way) %!s(int64=10) %!d(string=hai) anos
  BearishSun a689342efc WIP GUI widgets for main and custom cameras in managed code %!s(int64=10) %!d(string=hai) anos
  BearishSun c622d4cbfb Added a way to disable slider handles %!s(int64=10) %!d(string=hai) anos
  BearishSun 9e47583803 Fixed memory corruption issue when reading vertex data from MeshData %!s(int64=10) %!d(string=hai) anos
  BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField %!s(int64=10) %!d(string=hai) anos
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build %!s(int64=10) %!d(string=hai) anos
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always %!s(int64=10) %!d(string=hai) anos
  BearishSun 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names %!s(int64=10) %!d(string=hai) anos
  BearishSun 896ac81f05 Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun 3c0a5a5996 Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera afca99b5e8 More work on Lights %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 97f46875a9 Added light data types and components %!s(int64=10) %!d(string=hai) anos