История коммитов

Автор SHA1 Сообщение Дата
  BearishSun d8d9b69ee3 Fixing issues caused by new multi-resource project library format 10 лет назад
  BearishSun c58dcb4c91 Added PhysicsMesh & PhysicsMaterial script interop objects 10 лет назад
  BearishSun e7cfefe9ee Added copyright notices to all files 10 лет назад
  BearishSun d3b00942e8 In-editor compilation 10 лет назад
  Marko Pintera 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 лет назад
  Marko Pintera eb562f23fc Documentation 10 лет назад
  Marko Pintera 2b6bfc1cd7 Neater ResourceManagerCode 10 лет назад
  Marko Pintera d293414daf Support for multiple StringTables 10 лет назад
  Marko Pintera 927a721f58 Added C# Prefab 10 лет назад
  Marko Pintera 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 лет назад
  Marko Pintera d4f071556d Added code for managed serializable object diffs (WIP) 10 лет назад
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces 10 лет назад
  Marko Pintera b74cf06aa0 C# versions of Shader and Material resources 10 лет назад
  Marko Pintera 3ef35e0667 Added C# PlainText and ScriptCode 10 лет назад
  Marko Pintera 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 лет назад
  Marko Pintera 5796d726b7 Added clone method to SerializedProperty (untested) 11 лет назад
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 лет назад
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 лет назад
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
  Marko Pintera 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 лет назад