BearishSun
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952c2e7ca0
Scene name and UUID are no longer lost after assembly refresh
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10 rokov pred |
BearishSun
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c62e06ed74
Refactored how resources are unloaded to allow more fine grained control
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10 rokov pred |
BearishSun
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00d78189f3
More work on Play in editor
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10 rokov pred |
BearishSun
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fcb7247e94
Added "main" attribute to camera
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10 rokov pred |
BearishSun
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 rokov pred |
BearishSun
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0be19d24be
Properly assign prefab link UUID when updating an existing prefab
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10 rokov pred |
BearishSun
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059d757ac5
Added a way to find scene objects by name
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10 rokov pred |
BearishSun
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500686a813
Fixes issues with drag and dropping an object in the Library Window to its starting location
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10 rokov pred |
BearishSun
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fcbefc5c89
Added editor's dirty resource management system
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10 rokov pred |
Marko Pintera
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 rokov pred |
Marko Pintera
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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10 rokov pred |
Marko Pintera
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f85cceb27d
Add basic level load/save method
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10 rokov pred |