BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 år sedan |
BearishSun
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9a6ee5a831
Root motion import implemented
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9 år sedan |
BearishSun
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a9936498df
Properly update channel weights, and set weight of 1st channel to 1.0 by default
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9 år sedan |
BearishSun
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76f7e79516
Properly update animation proxy with morph shapes
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9 år sedan |
BearishSun
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b89005a830
Added morph shape curve evaluation
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9 år sedan |
BearishSun
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a69052d9c5
Morph shape evaluation
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9 år sedan |
BearishSun
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a1d890d07d
Exposed morph shapes to C#
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9 år sedan |
BearishSun
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0f25ea40a0
Added a way to sample a single frame of animation using Animation.Sample
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9 år sedan |
BearishSun
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1eb3a2f6f3
Resource hot-swap for animation clips
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9 år sedan |
BearishSun
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981f94b63f
Keyframes on the edge of the draw area can now be selected more easily
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9 år sedan |
BearishSun
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c248ce17d8
Fixed an issue where animation would stop updating the linked scene objects if the animation clip contents changed
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9 år sedan |
BearishSun
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8de4970a7d
Refactored animation component into a state machine to reduce complexity
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9 år sedan |
BearishSun
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2a084db072
Users can now manually manipulate animated skeleton bones through scene object transforms
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9 år sedan |
BearishSun
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ab7c1385b9
Animation sockets (bone binding) functional
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9 år sedan |
BearishSun
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dc2c09c1d2
Fixing FBX import issues:
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9 år sedan |
BearishSun
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8a65b3de98
Skeletal animation now functional:
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9 år sedan |
BearishSun
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693d2e21ca
Animation culling WIP
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9 år sedan |
BearishSun
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5389d377a1
Fixing animation event triggering
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9 år sedan |
BearishSun
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25df5b2afa
During FBX import account for original units and scale to meters
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9 år sedan |
BearishSun
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da2ccca154
Bugfixes for skeletal animation and animation editor
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9 år sedan |
BearishSun
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59f9e3ae5b
Hooking up animation component so it can update scene object transforms (WIP)
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9 år sedan |
BearishSun
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6164237881
Added bone filtering to animation
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9 år sedan |
BearishSun
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bfbab908a5
Better check for primary animation when evaluating generic curves, to avoid evaluating the wrong clip
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9 år sedan |
BearishSun
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9fd2e0df2c
Generic script property animation
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9 år sedan |
BearishSun
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9620459208
Scene object transform modifications can now modify skeleton bones (for IK and similar)
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9 år sedan |
BearishSun
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b7883f7ab7
Skeletal and custom translation/rotation/scale animation curves can now be mapped to scene object's transform
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9 år sedan |
BearishSun
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773d549e57
Added basic support for animation events
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9 år sedan |
BearishSun
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130c411451
Properly update speed even after an animation has been stopped
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9 år sedan |
BearishSun
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c8f410651d
Skeletal animation up and running
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9 år sedan |
BearishSun
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fc4942d1a6
Minor fixes to skeletal animation code and more work on GUITimeline
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9 år sedan |