Marko Pintera
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f12949f26d
Documentation
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10 лет назад |
Marko Pintera
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246f5b3acb
Added better handle/gizmo shaders
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10 лет назад |
Marko Pintera
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2ed4268993
Added a priority to call custom render callbacks
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10 лет назад |
Marko Pintera
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2ba6cb589b
Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs
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11 лет назад |
Marko Pintera
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3f94468a9f
Material refactor WIP, it compiles
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11 лет назад |
Marko Pintera
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b55e52c112
Camera & Viewport refactored and working somewhat (fixes and re-test needed)
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11 лет назад |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 лет назад |
Marko Pintera
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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11 лет назад |
Marko Pintera
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d5d2171319
Added C# PixelData
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11 лет назад |
Marko Pintera
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80fec94568
Refactored sliders to better accomodate snapping and fixed slider size
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11 лет назад |
Marko Pintera
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298de470a6
Refactored draw helper so it can sort meshes based on distance from camera
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11 лет назад |
Marko Pintera
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d231b89e53
Fixed OpenGL texture binding
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11 лет назад |
Marko Pintera
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a328c6e377
OpenGL render texture depth buffer is properly hooked up
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11 лет назад |
Marko Pintera
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03c59e1b03
Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done
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11 лет назад |
Marko Pintera
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e6275065f4
Work on handles (WIP)
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11 лет назад |