Commit History

Author SHA1 Message Date
  BearishSun 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 years ago
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 years ago
  BearishSun 2b24d071f0 More renames of core thread objects 9 years ago
  BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 years ago
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 years ago
  BearishSun 3b15a84140 Fixing an issue where all renderables using the same material would incorrectly use the same per-object and per-call uniform buffers 9 years ago
  BearishSun 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 years ago
  BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 years ago
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
  BearishSun 362e8f530a Updated docs 9 years ago
  BearishSun 86e7a688a6 Renderer can now properly handle multiple material techniques 9 years ago
  BearishSun 78a144768e Mark material parameters as dirty when they are modified 9 years ago
  BearishSun 65006380e7 Clear material param dirty flags after update 9 years ago
  BearishSun 0fcb499f43 Material refactor WIP - Added GpuParamsSet update method and parameter meta-data 9 years ago
  BearishSun 96bdac041e Material refactor WIP 9 years ago
  BearishSun 103a9ea757 Refactored material so it supports multiple techniques 9 years ago
  BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 years ago
  BearishSun cfff49ac22 Refactored material params so it can be used on both sim and core threads (in preparation of a minor Material refactor) 9 years ago
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 years ago
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 years ago
  BearishSun 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 9 years ago
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 years ago
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation 9 years ago
  BearishSun 74bb75edef More work on improving documentation for doxygen generation 9 years ago
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 years ago