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cpp
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BansheeEngine
réplica de
https://github.com/larioteo/BansheeEngine.git
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SHA1
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BearishSun
bb877b8a13
Added code for calculating optimal shadow map size and fade percentage
%!s(int64=8) %!d(string=hai) anos
BearishSun
84eb9fc38b
Laid much of the foundation for shadow map depth rendering
%!s(int64=8) %!d(string=hai) anos
BearishSun
2a1db1ce3f
Modified texture packing utility so I can re-use it for shadow maps
%!s(int64=8) %!d(string=hai) anos