Commit History

Автор SHA1 Съобщение Дата
  BearishSun b4966509cf Build: Fix CI install dir преди 6 години
  BearishSun d342ecc9b4 Docs: Add spacing between the badges преди 6 години
  BearishSun 715746f9a4 Docs: Added build status badge преди 6 години
  BearishSun 90b4e61092 Build: Add x64-only configurations to the C# project преди 6 години
  BearishSun afbe26d3ba Build: Added an install step and CI преди 6 години
  BearishSun 6c491c1da1 Feature: Added a warning window when attempting to close the editor or unload a project while resource import is in progress преди 6 години
  BearishSun c30a50e87a Build: Fixing `bsf` version преди 6 години
  BearishSun 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI преди 6 години
  BearishSun 24244511de Build: Updated 'bsf' version преди 6 години
  BearishSun 4026780379 Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time преди 6 години
  BearishSun 90a5d26cd5 Bugfix: Fix Library rename not working when initialized from the context menu преди 6 години
  BearishSun 84c136f30f Build: Updated 'bsf' version преди 6 години
  BearishSun 80680c5c77 Bugfix: Fix an issue where certain scene gizmos were not rendering if there were multiple draw gizmos methods for the same type преди 6 години
  BearishSun 25a2a7c205 Bugfix: Fix crash on shutdown and when deleting objects преди 6 години
  BearishSun 9696434fed Feature: Various settings for customizing scene camera and a scene camera settings window преди 6 години
  BearishSun b9f23bb906 Refactor: Inspectable fields are no longer dependent on Inspector so they can be used in generic editor windows преди 6 години
  BearishSun e3268ddd7a Feature: EditorSettings and ProjectSettings can now handle being passed a native wrapper object преди 6 години
  BearishSun d721b2e451 Bugfix: Copy Mono files to binary folder on build преди 6 години
  BearishSun 0d97f9df93 Refactor: Added a lookup table for script reflectable types and refactored how are native wrapper <-> managed mappings registered with the system преди 6 години
  BearishSun 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used преди 6 години
  BearishSun 7664d19964 Feature: Auto-generate more readable names for inspector fields преди 6 години
  BearishSun 71f10b796d Bugfix: Various fixes to get the Category inspector attribute working преди 6 години
  BearishSun 17802c9b07 Refactor: Added specialized inspector area for resource previews and extended SpriteTextureInspector to use it преди 6 години
  BearishSun cc7fc911d1 Build: Updated 'bsf' version преди 6 години
  BearishSun 56b55091e6 Feature: SpriteTexture inspector now allows you to set sprite texture animation and has a preview box преди 6 години
  BearishSun c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace преди 6 години
  BearishSun c45cd7247f Build: Updated 'bsf' version преди 6 години
  BearishSun cfce5c4694 Feature: Added 3D scene icons for camera/light/decal/particle/audio/etc. преди 7 години
  BearishSun 6fdfb0f7c8 Refactor: EditorBuiltinResources script interface now exported via script binding generator преди 7 години
  BearishSun 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations преди 7 години