Commit History

Author SHA1 Message Date
  BearishSun b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
  BearishSun 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 years ago
  BearishSun dd634d6d78 Bugfix: Fixing invalid image layout in Vulkan after performing a texture copy operation 8 years ago
  BearishSun 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
  BearishSun ecfb6a59a1 Build: .gitignore no longer incorrectly ignores the raw shader folders 8 years ago
  BearishSun ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 years ago
  BearishSun 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 years ago
  BearishSun 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 years ago
  BearishSun 37d256d01f Feature: OpenGL render API can now work with older OpenGL versions, including OpenGL 4.1 and partial support for OpenGL ES 8 years ago
  BearishSun ea824d8abe WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun 141bb63ce6 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun 67eaa119fc WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun 2b0584450f WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 years ago
  BearishSun f542401dd5 Bugfix: Built-in components can now be properly retrieved and removed from scene objects through script code 8 years ago
  BearishSun 5ec5c201cb Bugfix: Fixed a crash when adding an unshadowed directional light 8 years ago
  BearishSun d5b9e46858 Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material 8 years ago
  BearishSun 8c1384e4bf Bugfix: Built-in shaders are now properly registered in the resource manifest 8 years ago
  BearishSun ba7b749c1f Bugfix: Fixing a crash in editor when opening a new project, with a project already open 8 years ago
  BearishSun 8124111b5f Bugfix: Fixing exceptions in managed code caused by array of enums using the wrong underlying type 8 years ago
  BearishSun 1002e783b1 Bugfix: Added missing file required for creating the default editor layout when new projects are crated 8 years ago
  BearishSun 1c4bc44e9b Build: OptimizedBuild and Release configuration fixes 8 years ago
  Marko Pintera d1153f37e4 Bugfix: Fixing broken Linux build after some macOS related changes 8 years ago
  Marko Pintera a77eccf4f6 WIP: macOS port 8 years ago
  BearishSun 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 years ago
  BearishSun 00e9d516bc Feature: ReflectionProbe editor inspector 8 years ago
  BearishSun b90e5e6484 Bugfix: Changing material properties will now properly sync those changes to the core thread 8 years ago
  BearishSun 7fc9ccff53 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine 8 years ago