Commit History

Autor SHA1 Mensaxe Data
  BearishSun 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) %!s(int64=10) %!d(string=hai) anos
  BearishSun 098f8865e1 Font C# interface %!s(int64=10) %!d(string=hai) anos
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations %!s(int64=10) %!d(string=hai) anos
  Marko Pintera c544e302c4 ResourceHandle.isLoaded now requires no allocations %!s(int64=10) %!d(string=hai) anos
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 550b861440 Individual core object syncing with dependencies %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 2026432fe7 Add core object dependencies %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d231b89e53 Fixed OpenGL texture binding %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos