提交歷史

作者 SHA1 備註 提交日期
  BearishSun 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) 10 年之前
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations 10 年之前
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 年之前
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 年之前
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too 11 年之前
  Marko Pintera 2026432fe7 Add core object dependencies 11 年之前
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 年之前
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 年之前
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 年之前
  Marko Pintera f7a076ff3c Pass and Technique refactor 11 年之前
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design 11 年之前
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 年之前
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 年之前