Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera 79961694d3 Started work on C# object serialization il y a 11 ans
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes il y a 12 ans
  Marko Pintera d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee il y a 12 ans
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace il y a 12 ans
  Marko Pintera fc2c493b75 Moved SceneManager to its own project il y a 12 ans
  Marko Pintera 4c253b1b1a Renamed GameObject -> SceneObject il y a 12 ans
  Marko Pintera b23df56ce1 Add handles for components il y a 12 ans
  Marko Pintera b75ee7ad4a GameObjects now use handles il y a 12 ans
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) il y a 13 ans