Commit History

Автор SHA1 Съобщение Дата
  BearishSun 00d78189f3 More work on Play in editor преди 10 години
  BearishSun a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows преди 10 години
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists преди 10 години
  BearishSun cff23180f3 Do not redundantly recurse during updateFromPrefab with larger prefab instance hierarchies преди 10 години
  BearishSun a3cc2221ca Record SO transform and active state in prefab-diff преди 10 години
  BearishSun 9d8a24fddd Prefab diff is now properly recorded when a prefab is saved преди 10 години
  BearishSun e3e5cac9cb Fix for invalid ID renaming during prefab diff generation преди 10 години
  BearishSun 6578ed3a63 When renaming game objects during prefab diff, properly rename all objects преди 10 години
  BearishSun 24df064285 Nested prefab instances now have a link ID assigned by their parent преди 10 години
  BearishSun 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected преди 10 години
  BearishSun eee54de424 Project library will now clear deleted entries on load преди 10 години
  Marko Pintera 2c35a0c825 Removed all the unused allocators преди 10 години
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes преди 10 години
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working преди 10 години
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff преди 10 години